Website powered by

Leap of Faith (Miles Morales)

Another exercise in learning more about making characters and wanting to pay respect to some truly inspiring work (Into the Spider-verse props to all that worked on it) Enjoy :)

turnaround in unreal

turnaround in unreal

close up on some of the areas

close up on some of the areas

base color render to show some of the shader work to create hatching in the shadows and white dots in highlight areas (used the vector of a directional light to a material collection and multiplied a few masks to get the effect)

base color render to show some of the shader work to create hatching in the shadows and white dots in highlight areas (used the vector of a directional light to a material collection and multiplied a few masks to get the effect)

Wanted to offer a way to see around the model