3D character, creature, and environment art for VR title Raccoon Lagoon. All rights belong to Oculus and Hiddenpath.
In game asset of the explorer character (concepts and iteration with Mike Uziel)
In game asset of the artist character (concepts and iteration with Mike Uziel)
In game asset of the farmer character (concepts and iteration with Mike Uziel)
In game asset of the trader character (concepts and iteration with Mike Uziel)
In game assets of the fauna of the game (concepts and iteration with Mike Uziel)
3D concept of player character
Created the volcano asset in the first image, the broken light house in the second, and in the third the raccoon head (also the water shaders)
Small sample of the many character based statues that I created for the game. (had a broken/ sad and fixed/ happy state)